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Full STEAM Ahead: Mystery Puzzles

Full STEAM Ahead: Mystery Puzzles

In our Full STEAM Ahead program, tween participants experiment, explore, and make connections to themes in science, technology, engineering, art, and math. In this month’s Full STEAM Ahead program, we will solve mysteries of the library using ciphers and deductive reasoning through puzzles and brain games. A library book scanner is missing. Help us solve the mystery! We will meet in the MakerLab on 1st floor of Main Library. Registration is required.

If you have any accessibility questions or accommodation needs, please contact us at STEAM@dconc.gov. We ask that all requests be made at least 2 business days prior to the event to ensure we can provide the best accommodations possible!

Date:
Wednesday, October 12, 2022
Time:
4:00pm - 5:00pm
Time Zone:
Eastern Time - US & Canada (change)
Location:
Main Library - MakerLab
Location:
Main Library
Audience:
  Elementary School     Tweens: 9-12 Year Olds  
Categories:
  Maker     STEAM  
Registration has closed.

Event Organizer

Christina Economou
Caroline Flory